$11.00 USD

Serafina vs Kevin: Beach Sand Wrestling Tournamnet Series

Plus: Serafina vs Manuel Practice Match

What You Get (2 Matches):

  • Sand Scissor Escape Wrestling Match Between Serafina and Kevin
  • Serafina vs Manuel Scissor Escape Challenge Practice Rounds - Serafina training for the main match vs Kevin

Inexperienced and undersized, Serafina looks to upset the over confident Kevin who outweighs her by 90 pounds in a mixed wrestling scissor escape challenge match. This match is part of the sand wrestling tournament series.

Rules:

There are 4 rounds in this fight. In each round Kevin starts off trapped in a scissor hold by Serafina's athletic legs.

Each round is 2 and half minutes, or 150 seconds.

The winner is determined by the fighter with the most points at the end of the 4 rounds.

1 point is awarded to the fighter who is deemed to have been the most dominant in the round; the fighter who controlled the action for the majority of the round.

1 point can be earned by either fighter if they have their opponent pinned or trapped between their legs when the clock hits zero and the round ends. Even if a fighter has been completely dominated for 2.5 minutes, they will still earn a point if they are able to secure a scissor lock at the last second of the round.

3 points are awarded to a fighter if they make their opponent submit or tap-out.

The starting positions of the five rounds are:
1. Standing Rear Naked Choke & Bodyscissor
2. Crucifix Hold
3. Side Reverse Headscissors
4. Reverse Headscissors

1 point is awarded to the fighter who is deemed to have been the most dominant in the round; the fighter who controlled the action for the majority of the round.

1 point can be earned by either fighter if they have their opponent pinned or trapped between their legs when the clock hits zero and the round ends. Even if a fighter has been completely dominated for 2.5 minutes, they will still earn a point if they are able to secure a scissor lock at the last second of the round.

3 points are awarded to a fighter if they make their opponent submit or tap-out.

1 point is awarded to the fighter who is deemed to have been the most dominant in the round; the fighter who controlled the action for the majority of the round.

1 point can be earned by either fighter if they have their opponent pinned or trapped between their legs when the clock hits zero and the round ends. Even if a fighter has been completely dominated for 2.5 minutes, they will still earn a point if they are able to secure a scissor lock at the last second of the round.

3 points are awarded to a fighter if they make their opponent submit or tap-out.